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Face Tracking Renderings

I believe that there is another layer of our reality that we are not aware of.
As with most beliefs, I can’t prove it, but that doesn’t stop me from searching for it. One place where I might at least reach that layer in the slightest, might be in between reality and virtual reality.
My renderings try to materialize things that don’t exist. Nobody knows how they feel and yet from our repertoire of experienced materials we stitch together specifications of those elements that describe them as soft or hard, warm or cold, smooth or rough.
Would they hurt you? Are they a part of you or are they attached?
I chose my face as the canvas for those pieces, because it is the one body part that we can’t see without a mirror or camera. So the face comes with an extra level of sensitivity that allows us to feel those virtual elements, although they’re not real.

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